Hello and thank you for visiting my website. My name is Maxim, Max for short, and I’m a Russian-born, Hungary-based English-language narrative designer and writer. I enjoy art, music, reading, writing stories, and playing / making video games. My favorite expression regarding narrative design in video games is “plot is gameplay’s bitch,” courtesy of my much esteemed colleague Tom Jubert.

Have a look at my portfolio below, and, if you’re interested in working with me, tell me about your project today.

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Planetstorm: Fallen Horizon

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Glassview

Straightedge

Straightedge

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Royal Trouble: Honeymoon Havoc

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drivingcamp Hungary

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Eden City Cyprus

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Designatives

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Vaci Greens